My Work
Sound Redesign Demo Reel
Here are several examples of my work, featuring audio redesigns of some of my favorite games: Control by Remedy, Inside by Playdead, and Alien: Isolation by Creative Assembly.
Wwise Implementation Reel
3D Game Kit - Grenade Golem
In this video I go over some of the tools and methods I used in Wwise to implement my audio in Unity's 3D Game Kit for SoVGA's Wwise course project.
In this video I go over some of the tools and methods I used in Wwise to implement my audio in Unity's 3D Game Kit for SoVGA's Wwise course project.
CV
Experience
JUNE 2021 - PRESENT
OnwardPlay
Video Game Recruiter
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Providing staffing solutions to Triple-A/Double-A studios, as well as game technology and publishing companies.
NOV 2020 - FEB 2021
School of Video Game Audio
Student
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Studied video game sound design and implementation under Leonard Paul and Viviano Caro.
JAN 2017 - NOV 2020
Pinnacle Group
Account Manager / IT Recruiter
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Established and maintained rapport with diverse levels of management, clients, and staff to ensure recruiting efforts were communicated effectively on a daily basis.
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Met F2F, and worked with senior level executives to gather position and project details.
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Met with consultants and managers at clients sites such as Toyota and Enterprise Holdings.
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Worked with various candidates over the years to guide them through the visa process, helping them obtain H1B’s and working with HR and Onboarding to ensure everything is within compliance.
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Gathered surface level understanding of various technical and functional methodologies and practices.
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Screened individuals from various fields, including: Networking, Cloud Engineering, Software Development, Project Management, Security Engineering, DevOps/Production Support, etc.
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Edited resumes to coincide with the manager’s needs, while resonating with the candidate’s experience.
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Analyzed job descriptions, client and manager insight, to find the best individual for the customer’s need.
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Wrote Boolean strings to pinpoint the desired skill sets.
JUNE 2010 - PRESENT
Musical Performer
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Played bass for various artists over the years in the studios and for live audiences with thousands in attendance
Education
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Berklee College of Music - Bachelors Degree
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School of Video Game Audio - Wwise / C# focus
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Wwise 301 Certified
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Wwise 101 Certified
Skills
GENERAL
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Sound Design
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Mixing
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Production
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Synthesis
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Composition
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Arrangement
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Piano
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Bass
SOFTWARE
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Wwise (proficient)
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Unity (beginner)
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C/C# (beginner)
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Reaper
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Izotope RX7
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Reaktor
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Reason
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Microsoft Office (Word/Excel/Powerpoint)
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ERP (Bullhorn)
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VMS (Beeline, ZeroChaos, FieldGlass)
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Recruitment Tools (Monster, Linkedin, Dice, Hiretual, CareerBuilder)
BIO
Hello! I'm a Dallas-based Video Game Sound Designer and Musician looking to bring your visuals to life with audio.
For the better part of my life I've been involved in music - either creating it or playing it. After graduating from Berklee with a performance degree, I intended to pursue a music career but somewhere along the way I began to crave something different. I couldn't put my finger on what that something was, and so, in lieu of remaining a broke graduate, I went home to get a job... and get married.
Over the last several years, that something became more clear when my interest in video games was rekindled. Today the thought of bringing a world to life with sound is what drives me forward.
After much study and practice, I am prepared to assist you in the design and implementation of audio for your games. Let's build something together!